Wonder Boy (ワンダーボーイ) is a platform game developed by Escape and Sega in 1986 for Sega System 1 and Sega System 2 arcade hardware.
Identifier Wonder_Boy_Rev_1_198x_Sega_TW_enMediatype softwarePublicdate 2014-01-02 10:00:39Addeddate 2014-01-02 10:00:39Emulator sg1000Emulator_ext binEmulator_media cartCreator SegaDate 1986Year 1986Language English
In Wonder Boy, the player controls a caveman-like character named Tom-Tom through seven areas with four rounds to save his girlfriend Tanya from a monster.
Wonder Boy is a sidescrolling platform game, in which the basic goal is to keep heading to to the right, avoiding obstacles, attacking enemies and jumping across platforms. Though it is not a requirement to do so, the game encourages players to keep moving to the right, as health decreases over time and the screen cannot scroll left. Health, and by extension, time, is added to by collecting fruit. There are numerous items hidden in eggs, including hammers, skateboards and fairies which can assist Tom-Tom in his quest.
One button jumps, another attacks. If the attack button is held, Tom-Tom will run and be able to jump higher, similar to the mechanics in Super Mario Bros.
Wonder Boy's success in the arcades led to numerous home conversions of the game.
Its first home release occured in later in 1986, when it was adapted it was brought to the SG-1000 in Sega Card format. Due to the limitations of the console (and the chosen form of media), this version has only five stages and omits several enemies, items, and bonus stages. It is also considered to have very choppy scrolling, although features new additions such as a secret weapon and backwards warp-zones. Each of the five stages were also completely redesigned, with the final stage unlike any stage in any other version.